Playing Games with God

Weve mentioned before that we had the opportunity to write a chapter for the new book, Halos and Avatars: Playing Video Games With God, edited by former Fuller faculty member Craig Detweiler. The book is now out, and recently a good review was posted on the Pop Theology blog that gives a helpful synopsis of the chapters. The review concludes with these words: Halos and Avatars proves to be not only the first text to link theology and video games, but a must read for any teenager or adult, parent, minister, or scholar interested in not only video games but theology and popular culture as well. (Theres also a skype interview with Detweiler if youre interested).
We received our copies in the mail this week, and the following quote was really interesting to me so I thought I would pass it on for your own musing:
Gamers are used to dying and rising. Multiple selves and multiple lives are assumed in game construction. Consequently, the theological idea of being born again will seem increasingly mild and mundane to the gamer generation. Rebirth, respawning, and reincarnation are all part of resetting a gameSo how should ministers talk about discipleship? What does it mean to ask for forgiveness? To atone for our sins?
Detweiler has some interesting ideas about that, but Im wondering what you think?
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